41 lines
979 B
C++
41 lines
979 B
C++
#ifndef PUSHBUTTONSOUND_H
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#define PUSHBUTTONSOUND_H
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#include <QPainter>
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#include "qw_abstractscenecontrol.h"
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/* PushButtonSound
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* Switches current sound state. */
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class PushButtonSound : public QWAbstractSceneControl
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{
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Q_OBJECT
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private:
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bool b_on;
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QPixmap pix_on;
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QPixmap pix_off;
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protected:
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *,
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QWidget *) override
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{
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painter->fillRect(rect(), QBrush(b_on ? pix_on : pix_off));
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}
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public:
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explicit PushButtonSound(const QPixmap &pixmap_off, QGraphicsItem *parent = nullptr);
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virtual ~PushButtonSound() override {}
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void onClick() override;
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void onConnect(std::unique_ptr<GameFeatures> &game_features) override;
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////////////////////////
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inline void setPixmapOn(const QPixmap &pixmap_on) noexcept;
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inline void setPixmapOff(const QPixmap &pixmap_off) noexcept;
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signals:
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void signalChangeSound(bool);
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};
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#endif // PUSHBUTTONSOUND_H
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