32 lines
822 B
C++
32 lines
822 B
C++
#pragma once
|
|
|
|
#include <map>
|
|
#include <memory>
|
|
|
|
#include "core/game.h"
|
|
#include "core/timeline.h"
|
|
#include "classicmode/classicnote.h"
|
|
#include "classicmode/classicactions.h"
|
|
|
|
class ClassicGraphicsManager;
|
|
class HoldManager;
|
|
class GameContext;
|
|
|
|
class ClassicGame final : public kku::Game
|
|
{
|
|
public:
|
|
explicit ClassicGame(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
|
|
const std::shared_ptr<GameContext>& context);
|
|
virtual ~ClassicGame() override;
|
|
|
|
virtual void run() override;
|
|
|
|
virtual void input(kku::GameEvent&& inputdata) override;
|
|
virtual void update(kku::UpdateData&& updatedata) override;
|
|
virtual void display() const override;
|
|
|
|
private:
|
|
const std::shared_ptr<kku::Timeline<ClassicNote>> _timeline;
|
|
const std::shared_ptr<GameContext> _context;
|
|
};
|