project-kyoku/core/shared/core/game.h

16 lines
264 B
C++

#pragma once
#include "core/inputtype.h"
#include "core/updatedata.h"
class Game
{
public:
virtual ~Game() = default;
virtual void run() = 0;
virtual void input(PlayerInput&& inputdata) = 0;
virtual void update(UpdateData&& updatedata) = 0;
};