19 lines
453 B
C++
19 lines
453 B
C++
#pragma once
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#include "core/inputtype.h"
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#include "core/updatedata.h"
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#include <SFML/Graphics/Drawable.hpp>
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class Game : public sf::Drawable
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{
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public:
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virtual ~Game() = default;
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virtual void run() = 0;
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virtual void input(PlayerInput&& inputdata) = 0;
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virtual void update(UpdateData&& updatedata) = 0;
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// Separate CORE from SFML in the future
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virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const = 0;
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};
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