#ifndef CLASSICACTIONS_H
#define CLASSICACTIONS_H

enum class Action
{
    NONE,

    PRESS_UP,      RELEASE_UP,
    PRESS_RIGHT,   RELEASE_RIGHT,
    PRESS_DOWN,    RELEASE_DOWN,
    PRESS_LEFT,    RELEASE_LEFT,

    PRESS_SLIDER_RIGHT,  RELEASE_SLIDER_RIGHT,
    PRESS_SLIDER_LEFT,   RELEASE_SLIDER_LEFT
};

enum class Button
{
    NONE,

    UP,
    RIGHT,
    DOWN,
    LEFT,

    SLIDER_RIGHT,
    SLIDER_LEFT
};

#endif // CLASSICACTIONS_H