project-kyoku/src/gui/mainmenu.cpp

50 lines
1.1 KiB
C++
Raw Normal View History

2021-07-27 14:18:37 -04:00
#include "mainmenu.h"
#include "widgets/button.h"
#include "widgets/group.h"
2021-08-03 14:42:58 -04:00
MainMenu::MainMenu(sf::RenderWindow& game_window, Callbacks&& callbacks) :
2021-07-27 14:18:37 -04:00
_buttons(std::make_shared<Group>()),
_game_window(game_window)
{
std::shared_ptr<Button> button_start = std::make_shared<Button>("Start");
button_start->setRect(sf::FloatRect(140, 140, 500, 100));
2021-08-03 14:42:58 -04:00
button_start->setCallback(callbacks.onAppendGameState);
2021-07-27 14:18:37 -04:00
std::shared_ptr<Button> button_exit = std::make_shared<Button>("Exit");
button_exit->setRect(sf::FloatRect(140, 140, 400, 100));
button_exit->setPosition({240, 340});
button_exit->setCallback([&]()
{
_game_window.close();
});
_buttons->addChild(button_start);
_buttons->addChild(button_exit);
}
void MainMenu::input(const sf::Event& event)
{
_buttons->input(event);
}
void MainMenu::update()
{
_buttons->update();
}
2021-08-03 14:42:58 -04:00
void MainMenu::draw() const
{
_game_window.draw(*_buttons);
}
void MainMenu::enter()
2021-07-27 14:18:37 -04:00
{
2021-08-03 14:42:58 -04:00
_buttons->setVisibility();
2021-07-27 14:18:37 -04:00
}
2021-08-03 14:42:58 -04:00
void MainMenu::leave()
{
_buttons->setVisibility(false);
}