project-kyoku/src/gui/editor.h

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2021-08-12 15:10:52 -04:00
#pragma once
#include "gui/state.h"
#include "tools/music.h"
#include <SFML/Graphics/RenderWindow.hpp>
class Group;
class BPMCalculator;
class Editor : public GUIState
{
public:
struct Callbacks
{
std::function<void(void)> onAppendGameState;
};
explicit Editor(sf::RenderWindow& game_window, Callbacks&& callbacks, std::unique_ptr<Music>&& music);
virtual void input(const sf::Event& event) override;
virtual void update() override;
virtual void draw() const override;
virtual void enter() override;
virtual void leave() override;
private:
std::shared_ptr<Group> _buttons;
sf::RenderWindow& _game_window;
std::shared_ptr<Music> _music;
std::shared_ptr<BPMCalculator> _bpm_calculator;
};