Commit Graph

14 Commits

Author SHA1 Message Date
oss 6b6dc6671c Resolve conflicts 2020-03-18 00:35:03 +03:00
oss a2a1a67042 Rename Level.width, Level.height to .cols, .rows 2020-03-17 07:27:30 +03:00
NaiJi ✨ 3b7e654ac2 Fix walls rendering 2020-03-16 22:57:42 +03:00
NaiJi ✨ 256db75f37 Make everything work 2020-03-16 22:27:34 +03:00
NaiJi ✨ 9c4914b16b Add height for cells 2020-03-16 19:54:42 +03:00
NaiJi ✨ 05826aeb3c Replace raw ptrs with unique ptrs 2020-03-16 17:30:30 +03:00
oss 6eac3c84f6 Global refactoring; add level builder 2020-03-16 00:57:39 +03:00
NaiJi ✨ 1f72bfc1fd Add cell deviation 2020-03-15 18:21:50 +03:00
NaiJi ✨ b44ac5752d Make triggers work 2020-03-15 04:33:39 +03:00
NaiJi ✨ fbf18501d7 Fix syntax errors and warnings 2020-03-03 01:22:37 +03:00
NaiJi ✨ f24193b309 Refactor cells structure
Now each cell is an object of a specific class representing logic and behavior of how game should behave when player tries to move onto the following cell. Also add TeleportCell
2020-03-02 19:04:17 +03:00
NaiJi ✨ 8823543d4e Add impassable Wall cell 2020-02-25 20:10:09 +03:00
NaiJi ✨ bfbb81568a Add leveling 2020-02-25 19:53:57 +03:00
NaiJi ✨ d907442cda Make src and build folders 2020-02-22 01:13:29 +03:00