Commit Graph

14 Commits

Author SHA1 Message Date
oss 34f35f4ac0 Extend map parser; now it's available to add complex cells in triggers 2020-03-21 01:40:54 +03:00
oss f8060438da Add audio, bug fix in map reader 2020-03-20 00:59:21 +03:00
NaiJi ✨ 6896cf037d Fix comments 2020-03-19 18:42:45 +03:00
oss 5d058f3e66 Level improve: add parser for level files 2020-03-19 17:24:18 +03:00
oss 6b6dc6671c Resolve conflicts 2020-03-18 00:35:03 +03:00
oss a2a1a67042 Rename Level.width, Level.height to .cols, .rows 2020-03-17 07:27:30 +03:00
NaiJi ✨ 05826aeb3c Replace raw ptrs with unique ptrs 2020-03-16 17:30:30 +03:00
oss 6eac3c84f6 Global refactoring; add level builder 2020-03-16 00:57:39 +03:00
NaiJi ✨ 1f72bfc1fd Add cell deviation 2020-03-15 18:21:50 +03:00
NaiJi ✨ b44ac5752d Make triggers work 2020-03-15 04:33:39 +03:00
NaiJi ✨ f24193b309 Refactor cells structure
Now each cell is an object of a specific class representing logic and behavior of how game should behave when player tries to move onto the following cell. Also add TeleportCell
2020-03-02 19:04:17 +03:00
NaiJi ✨ 8823543d4e Add impassable Wall cell 2020-02-25 20:10:09 +03:00
NaiJi ✨ bfbb81568a Add leveling 2020-02-25 19:53:57 +03:00
NaiJi ✨ d907442cda Make src and build folders 2020-02-22 01:13:29 +03:00